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FEATURES.DOC
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1988-06-15
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Sysops Notes - Feature Summary
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Not in any particular order, the changes since the original
release (and since some of the interim "beta" releases) are
summarized below (an "*" represents new feature and/or
change from ANY previous release, including "beta")
* 1. supports 19200 baud modems
* 2. sysop now has option to erase and reset alias name
file when MOTU recycles game (default is to preserve
alias name file)
* 3. supports WILDCAT! (still BETA on this feature)
* 4. supports PCBoard 14.x (still BETA on this feature)
* 5. all alien groups move
6. faster (much faster!) combat routines
7. new class of players (arms dealers)
* a.) arms dealers limited to 30 turns/day
b.) when a player becomes an arms dealer
or decides to quit being an arms dealer
there are no more turns that day.
8. arms dealers can build Trading Posts
* a.) trading posts cost 40,000 credits
* b.) docking at a trading post is "free"
(costs no turns) IF YOU HAVE NOTHING
TO SELL -- otherwise 1 turn deducted.
9. Players may always return to and plunder a planet
that THEY made (effective for planets created after
installation of this code [or earlier "beta" version])
* 10. Player killing another player also receives 1/2 of
killed player's cash (if any).
11. revised on-line help file (MOTU.DOC)
12. improved line noise filter
* 13. if player becomes MOTU ... color graphics added to
end of ANSI opening screen.
* 14. maintenance routines speed up a lot.
MAINTENANCE FIXES SINCE "MOTU TWO" FIRST RELEASED
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* 15. (5/22/88) - FIXED BIT-MAPPED BUG that allowed warlords
to land at planets in sectors 1-100.
* 16. (5/23/88) - FIXED ANOTHER BIG BUG which arose when a
player bought enough holds at a trading post to cause
a promotion -- wrong record was updated -- VERY wierd
stuff then began to happen!
* 17. (5/28/88) - Fixed all problems (I HOPE!) using MOTU
under WILDCAT! -- program had incorrectly read
CALLINFO.BBS file -- NOTE: support is for version
1.12 NOT 1.11 (which has a different file format).
* 18. (6/14/88) - higher rannked players when signing into
game will be confronted with the re-appearance of the
Alien's DEATHSTAR carrier (although it's actual
identity will be masked, since it appears as an icy
asteroid -- if the player insists on exploring the
asteroid, although given many opportunities to break
off, if they keep insisting, they will die!)
The new MOTU.EXE is a "drop in" replacement for your old
code -- no need to reset game of change any of your batch
files IF you've been running a "full release" version. You
will also want the new MOTUEDIT.EXE to edit some of the new
features. If you rarely edit the game, then you may wish to
continue using your old editor -- only the alien edit
portion of it will now seem misleading. The new edit will
also allow you to edit the type of mine held by a player and
to "suspend" a players playing priveleges for a few days.
If you've been running a demo version, then you should
carefully review the other files in this arc to help ease
the transition.
The new MOTUREDO.EXE changes some of the port names and
slightly alters some of the pathways when the game is
recycled ... your old routine will still work fine, if you
prefer to use it.
If you've been running the demo version, then you never had
the MOTUREDO routine -- copy it into your MOTU directory
(that's all that's required)
REGISTERED USERS NOTE
~~~~~~~~~~~~~~~~~~~~~
We try hard to respond almost immediately to bug reports
from registered users ... registered users also have access
to the latest code (if this is being mailed to you, you have
the latest code at the time your disk is prepared)
Contrary to any other notices, you MAY redistribute this
archive, providing only that it is not resold for profit,
nor is it modified.
Registered users may call (703) 590-1441 [NOT PC
pursuitable] if they have any installation problems, or wish
to check for fixes and/or enhancements to this code
If you are a registered user and receive a subsequent
update, you may NOT distribute the update without specific
authorization.
This game is constantly modified as a result of user
suggestions and Sysop comments. This game has been modified
and tailored for the requirements of the DGS systems group -
- details about the group may be obtained from Gregg
Snyder's BBS -- the # is in the other docs.
The last public release of this code was in May, 1988. The
only routine that has subsequently changed is MOTU.EXE You
may also make this EXE file available to any of your callers
as an abbreviated archive -- but then warn them (please)
that this EXE file expects them to be running the "full"
version rather than any of the "demo" versions.
If you are a registered user -- generally, $20 of your contribution will be forwarded onto the :
American Cancer Society
124 Park Street, S.E.
Vienna, Virginia 22180
(703) 938-5550
I will endeavor, in every case, to ask them to send YOU a
confirmation of your contribution. Alternatively, if you
ask me to send your disk "Federal Express" or equivalent,
I'll be pleased to do that, with a corresponding reduction
in the charitable contribution.